//#define __DEBUG__
// by Xeno
#define THIS_FILE "fn_getplayerarray.sqf"
#include "x_setup.sqf"

private ["_uid","_parray"];
PARAMS_1(_uid);
_parray = GV2(GVAR(player_store),_uid);
if (!isNil "_parray") then {
	_parray set [4, _this select 1];
	_parray set [5, _this select 2];
	__TRACE_2("GetPlayerArray","_uid","_parray");
};